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Redesigning Apple's Internal

Project Management platform

Apple Project Spaces

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Challenge

My Role

How might we help PM's at Apple better track projects within Radar and create a more connected, less time consuming and organized workflow. 

UX Research, Wire-framing & Product Design 

Year

Timeline

Tools

2021

12 weeks

Sketch, Miro, Affluence & Numbers

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Project Tracking Templates

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Individual Project Spaces

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Archived Project Templates

Outcomes

3

Concepts launched

6

Usability test sessions conducted

65,000

Apple Employee work streams impacted by my designs

10

User Research & Particapatory Design sessions conducted

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01

Understand

Context

At Apple, I was tasked to work on Radar, an internal issue tracking system that ties all of the teams at Apple together, giving them a place to organize and track their work.

 

In addition to issue tracking and reporting, many employees were beginning to use Radar for Project management and so they wanted Radar's capabilities to continue expanding. 

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Employees at Apple were looking for a "one stop shop" solution where they would be able to document and track all stages of a project life cycle and that's what I was assigned to deliver. 

Problem Definition

Our user and business problem can be summed up as the following:

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Radar lacked a true concept of a project, so employees often had to resort to 3rd party tools, leading to a disconnected, time consuming, expensive and unorganized workflow.

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Discovery

I first conducted a series of 10 in depth User Research Interviews with avid users of Radar which included seasoned EPM's and Engineers at Apple. These interviews led me discover several important findings.

Too many touch pointsThere were too many tools for employees when tracking efforts across teams. Managers wanted their work to be closer to Radar

Lack of Visibility across teamsThere was a lack of visibility around who is responsible for a task when tracking projects, which was important when managing resource capacity and tracking deadlines

Lack of flexibility with charting dataWhen tracking various efforts of a project, managers tend to use several types of data to understand all the moving pieces. At the time, there was no tool that could “house” all the different pieces of a project

02

Gain Confidence

Ideate + Iterate 

Form the insights collected from research, my team and I first came up with a concept of a "Project Space", a collaborative dashboard that would:
 

Design Goals

Align team members and management when scoping out a project

Kept up to date on progress being done as the project progresses towards launch

Be aware of all the different pieces/elements to track at different phases of the project

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Since Project Spaces were still at an intial brainstorming stage, my team and I decided to also conduct a series of a participatory design activity to gain more of a design direction and concepts to validate within the limited time I had.
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We set up an activity on Numbers that consisted of a basic skeleton of a project space with samples of cards that participants could add or edit to create their ideal spaces. Through this exercise we were able to have more in depth conversations around what project management functionalities employees at Apple were currently lacking and what they really needed.

Discovery

These were some of our key takeaways for what employees needed the most out of "Project Spaces":

The ability to see specific data depending on the phase of the project

The ability to have the flexibility to configure/format the dashboard

The ability to share elements of the Project Spaces with stakeholders

The ability manage access and disclosure easily

The ability to have a personal space to take notes and link documents​

03

Polish

Finished Designs

The finished product seamlessly brought together several important things.

01.

Project templating based on phases (scoping, implementation, testing, etc)

02.

A variety of data visualization cards based on phases (charts, tables, etc)

03.

The ability to export project spaces to report progress at any given point

04.

The ability to archive project spaces and create templates for teammates

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